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Atomic Mouse #1
The issue contains two main stories featuring Atomic Mouse. In "A Push Button Menace," a town thrown into panic by button-activated robotic menaces is saved by Atomic Mouse, who defeats the mechanical threat. In the second story, Count Gatto schemes to capture Atomic Mouse and steal his spaceship, luring the hero to Mars where the villain attempts to take him to meet the King of Mars and steal his vessel to fly to Venus, but Atomic Mouse thwarts the plot.