The reading room
Atomic Mouse #13
Atomic Mouse encounters a giant red-suited villain who wields shrinking pills. After the villain shrinks a Martian and places him in his pocket, Atomic Mouse must recover four U 25¢ pills to restore him to normal size. Atomic Mouse fights the villain, retrieves the pills, and successfully shrinks the villain to restore the Martian to his original size. In a second story, Atomic Mouse helps his friend Buzzy catch Count Gatto, a criminal stealing money, and after a brief struggle, turns Gatto over to authorities while returning the stolen cash. A third story involves Atomic Mouse helping his watchman friend apprehend crooks attempting to rob a safe by using pianos as cover, leading to an explosive confrontation that thwarts their heist.